Tobias Diehl
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Private project

ReelHaven

SwiftUI cozy fishing game with progression and collection systems

ReelHaven is a substantial cozy fishing game for iOS. The focus is fishing mechanics, local progression, collection systems, balancing, pixel-art UI and an app structure that keeps gameplay logic and interface concerns separated.

ReelHaven collection catalog with fish
ReelHaven fishing scene with character and water

Overview

ReelHaven connects product development with game systems: catch rules, fish catalog, rarities, local save games and visual states have to produce a coherent player experience. The focus is a clear app flow, repeatable gameplay logic, visible progression and an interface that makes game states easy to understand.

Engineering highlights

SwiftUI app with clear game states and local progression

Catch simulation, rarities and collection catalog as testable game systems

Pixel-art-oriented interface with release-ready screens

Save-game and balancing logic for repeatable play sessions

Screenshots and demos

ReelHaven fishing scene with character and water
ReelHaven collection catalog with fish
ReelHaven detail view of a discovered fish

Architecture

Architecture: ReelHaven
Architecture: UI, catch logic, catalog, progression and local storage form the core of the iOS game.Open large diagram